Martin Furuberg
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Cargo Diver

Group Project DirectX 11 Custom Engine C++

As a wrench-swinging scrapper, smash your way through bot swarms and scavenge abandoned starships for valuable tech to upgrade your weapon and ship.

For our fourth game project at The Game Assembly in Stockholm, we created a small game studio called Moon Collide and developed this action platform game in 2025.

Game design based on Death's Door.

Contributions:

  • Enemy AI, behavior and state - Melee and Ranged
  • Player movement and rotation
  • Assisted on collision system

Trailer